A TypoGraphic Adventure game of Laundromat Management & Alternate Realities. 

Proof-of-Concept Demo featuring:

-pocket inventory system, pick up,  use, drop

-navigation between 2 main locations & various sublocations

-language acquisition system

-NPC interaction (Jane and MazeMazter)

-"Flashback" sequences

-Placeholder washing machine maintenance system

...and more to come. 

This game is not currently in development, but thanks a bunch for your interest! Maybe one day...

Music by Robin Cherry: https://robincherry.bandcamp.com/


Most recent devlog:


Development log

Comments

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Your Robertson screwdriver looks more like a Philips screwdriver ;)  This game is pretty awesome, though.  I like what you've got going on - it's a neat take on traditional ASCII-style games.

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Holy shit you're right. No one's ever got far enough to notice.

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This is a really cool thing you've got going! I was a bit confused until I saw your YouTube video that kinda showed how early-on this game is.  Until then, I had gotten into the laundromat, fixed the breaker, fiddled with the washer, and explored the offices.  It'll be a really cool experience when it gets more fleshed out.

Oh also - the pull string on the light doesn't give any feedback that it can be interacted with at first.

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I really like the style, is this made only using keyboard text? Good demo so far

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Hey thanks! Yes, the game's graphics are all text and symbols (but not exactly ASCII...).